The terminal can then be rearmed with any type of grenade in the player character's inventory, however, this is of limited utility as NPCs aren't able to trigger this type of trap. Disarming the trap will move the grenade into the inventory. The trap can be deactivated by defusing the back panel. It can be recognized by the antenna on the back and the warped rear panel. Attempting to use the terminal triggers the trap, causing a slight electrical shock followed by the detonation of the main frag grenade inside. Only two locations in the game feature them: Holy Light Monastery, where they can only be activated manually and Olney Powerworks, where they are triggered as a security measure before one gets near them and must be shut down using a nearby terminal.Īnother variation of the deadly ordinary objects theme rigged computer terminals can be found in certain locations. They require a Repair skill of 60 to disarm. They release intense radiation when active. Radiation traps are added with the Broken Steel add-on. Pinkerton uses the gas in combination with the grenade bouquet: by triggering the tripwire, the grenades will drop, and the explosion will ignite the gas. To safely remove gas leaks, ignite them from a safe distance. Finally, any item with an open flame, such as the flamer, heavy incinerator, or Shishkebab, will ignite the gas if it comes into contact with the cloud, regardless of whether or not they are actually fired since the pilot light used to ignite them is active. The detonation of any kind of explosive, such as a frag grenade, within the cloud will also set off the leak. Energy weapons from add-ons do not seem to do this). Energy weapons, such as the laser pistol, will set off the leak if the shot intersects the cloud at any point (this is noted by a user manual for the laser pistol found in the Metro-Central station. Guns will set off a gas leak if fired within a cloud but not from outside. When a gas leak is ignited, anything in the immediate vicinity takes a small amount of damage, is set on fire, and is knocked down for a few seconds. They are usually found in tunnels and can be visually detected by noting a wavering distortion in the air. Gas leaks are areas that have filled with natural gases that ignite if any sort of combustion occurs within the area of the leak. If the splash damage kills a target, no XP is awarded. Any splash damage counts as damage you inflict on NPCs and can make them hostile. NPCs and enemies will move away from cars that have caught fire and will eventually explode, but typically do not flee quickly enough unless they were already far enough away from the vehicle. In areas like parking lots, this can result in up to a dozen simultaneous nuclear explosions. In addition, the explosion may set off other nearby cars. Anything standing on or next to the car will more than likely be killed instantly. ![]() ![]() The explosion can be hastened by firing upon the flaming wreck.Īn exploding car can be deadly to anything nearby. When a vehicle takes enough damage, it will release a small explosion and catch fire, burning for several seconds before exploding. These nuclear-powered vehicles, suffering from two centuries of neglect, will catch fire and explode if sufficiently damaged. Though more an obstacle to avoid than a trap, a large number of decaying vehicles can be found around the Capital Wasteland. 2 Firing mechanisms and initiating actions.
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